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Johanna Morgan

Johanna Morgan

@jovghanna

Portfolio: jovideogameshanna.com Game Dev and Pixel Artist! I made Dungeon in a Bottle and worked on Typecast, Shrine's Legacy, and Dark Deity 2! Never A/I ever 🏳️‍⚧️ She/Her If you want to leave me a tip you can do it here: https://ko-fi.com/msmorgan

32 videos

Its been a while since I've posted about #dogbone. I've been updating the animations to go with the new design. There's also a new health system. If you get hit, you drop your sword. You can go get it, but if you get hit without it its game over. #Indiedev #gamedev #pixelart #indiegames

26 5

I don't really know where else to go with this piece so I guess I'll call it done for now :3 #chiptunes #gamedev

6 1

Another #chiptune experiment using furnace.

15 0

I've been learning furnace lately! It's very friendly to people who had previously worked in famitracker. It's so much fun! #chiptunes

10 1

Everything is still placeholder in #dogboneinhell, but I feel like I'm really cooking. #pixelart #gamedev #indiedev #indiegames

17 5

Been slowly adding some basic polish to Dogbone in Hell. Sound effects, particle effects, and a wonderful track by @mossdwellingbug.bsky.social. Can you identify what games the sound effects are from? #gamedev #indiegames #dogboneinhell #pixelart

12 5

Got enemy waves working! Which means once I put in a lose state I got a whole ass game goin! #dogboneinhell #gamedev #pixelart #indiedev

23 4

Been doing some work on #Dogboneinhell today. Made those eyeballs! #gamedev #gamedesign #gameplay #indiedev

19 5

Finally gave my zombie an attack animation. #DragoonDrop #Pixelart #Indiedev #gamedev #animation

143 23

Frogthing for #DragoonDrop. Please ignore the placeholder splash animation sometimes I get tired. #pixelart #gamedev #indiegames #animation #frog

59 13

Working on a Frogman for #dragoondrop! #videogames #pixelart #gamedev #indiegames

33 6

A boar enemy for #DragoonDrop! #Gamedev #indiedev #pixelart #videogames

47 6

Nearly finished #animation of this boomerang skeleton for #dragoondrop. #pixelart #gamedev #indiedev

35 7

Progress is slow sometimes. Have a knife throwing animation 🗡️ #pixelart #animation #dragoondrop #gamedev #indiedev

27 3

New #dragoondrop enemy. The Rabbutt! It uses its cute appearance to get close, then smashes its prey into easily digestible goo. #animation #pixelart #gamedev

22 9

I like animating hands ✋ #pixelart #dragoondrop #indiedev #gamedev #animation

204 29

whoops here's one with a background

39 8

He sees you... #Pixelart #Animation #GameDev #DragoonDrop

46 5

I might have put too much Belmont in this walking animation #pixelart #gamedev #indiegame #DragoonDrop

69 11

Looking through some work from last year and HECK do I like it. #gamedev #indiegame #animation #pixelart #DragoonDrop

44 7

#Dogbone update! Most of the changes are under the hood, but I'm making progress! #pixelart #gamedev

19 4

Working on weird little hack n slash in my spare time! Its not much to look at yet, but I'm proud of how well its working :3

16 2

This was the first animation I did for @darkdeity.bsky.social! #pixelart

14 1

My favorite design and set of animations I did for @shrineslegacy.bsky.social #pixelart

20 3

METEOR!!! From @darkdeity.bsky.social #pixelart

10 0

I never really know how to stage run animations. #LD57 #Pixelart

5 0

The "hard fall" animation from my teams #LD57 game, Brittleheart. #pixelart #animation

2 0

Some more #ludumdare #ld57 #ldjam

17 4

Yeah we over here doing a Loodie Doodie #LDJam57 #LdJam #LudumDare

13 2

Already found a few mistakes in my #nesdev fishkin. Also I wanted to show off how it worked a bit more! The bottom row is all of the 8x8 sprites used, and the to the right I wanted to show how much of the movement is made just by shifting the sprites rather than changing them. #pixelart

25 4

Its hard to get into the required mindset to animate for #nesdev ! This took me MUCH longer than if I was just animating without restrictions, and its a whole lot less lively than it would be. But I'm really proud of this! It only takes 8 8x8 tiles, which I consider to be quite an accomplishment.

10 1

Some characters and design ideas for Dreamscape Explorer. I definitely would have liked to flesh these out more, but we hit what felt like crunch time before I knew it and other responsibilities became more vital to the game. #pixelart

34 5