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level106

level106

@level106

Full on retro gamer, nostalgia seeker, and dad joker.

39 videos

Ah, when games first came to CD.. That's when that FMV-machine of a game called "Mega Race" came out. (Which had a level of ridiculousness that I really enjoyed.) πŸ˜„

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Of course, it could never quite match the beauty of the arcade game β€” a really good looking title, and a solid game, with a story-line that could only come out of Japan. But the C64 conversion saved me from spending a ton of credits down at the corner shops. πŸ˜„

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And, if you look at all the various hacks/cracks on the C64 Scene Database site, there's one (by JPH in 1984) where someone thought "A four-colour screen is a bit boring. Let's try to jazz it up a bit!" Which I kinda like. 😊

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The blue background, though true to the arcade, is unusual for the C64, where authors tended towards the safe choice of a black background. (Often the only way to make it high-contrast for the fuzzy TV's of the day.) There are a few hacked versions of the game that tweaked this:

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Pooyan was quite a cool C64 conversion. Could certainly look better. But they did a darned good job of taking a tall-screen arcade game and translating it to the 4:3 screen of the C64. And those falling wolves, and the sounds of biting wolves were just adorable. πŸ˜‹

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Looks amazing! 😎 I didn't realise I want a Red Dwarf game. But suddenly I want a Red Dwarf game. πŸ˜‹

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Bank Panic (arcade) I just love the ridiculousness of this games premise: one lone lawman, defending the entire bank against a continual onslaught of robbers. Excellent cartoony graphics too, that make it a joy to play. πŸ‘

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Manic Miner will always be an excellent platformer. πŸ‘

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Barbarian 2 (C64) I question the career path of Princess Mariana, who the barbarian rescues in Barbarian 1 and is now a Warrior Princess? I mean, girl power and all that. But if I were a princess, I'd happily assign any muscular well-armed subject of my kingdom to this rather than do it myself. πŸ˜‹

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Combat School was a smart idea. They're basically doing the same Track and Field, Hyper Sports, Summer Games style of game. But, since it's military school, there's much more opportunity to blow stuff up. πŸ˜„

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One thing I did like about Combat School was the extra tasks you could do to get back into the game, if you lost by an event by a narrow margin. The beautiful cruelty of the game: that you'd now be even more tired for the next event, having just done a bunch of chin-ups. 😊

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But, in all seriousness, that looks really good. πŸ‘ A GIF I made of the original.. (Capturing every second frame.) πŸ€“

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Hyper Olympic / Track & Field (MAME) In the Javelin event, if you're running fast enough, you can go for the maximum throwing angle, and skewer a bird! 🐦 I mean, what more argument do you need to try it? πŸ˜„

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Combat School on the C64 is awesome fun. Except that vertical-waggling running section. That can rot in hell. πŸ˜‹

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I never played Space Taxi on the C64 back in the day. So when I discovered Air Taxi on the Amiga (on Aminet) I thought it was a beautifully original idea. Air Taxi also supported the joystick 3+4 parallel port adapter, so full multi-player Taxi madness could occur. It made for some great times. 😊

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It's certainly got an eye-catching look! 😊 All it needs now is colour-changing sound-sensitive LED lighting behind the display to reflect off the wall. 😎

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I remember seeing the C64 version of Pitfall on demo, way back when I still had a VIC-20. I thought it looked *amazing*. πŸ˜„ Still, as always with those geniuses at Activision, they fit some excellent gameplay in a crazy-small memory footprint. 😎

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Android 2 (ZX Spectrum) The Speccy game came first, I think. There's an Amstrad version too, that I haven't tried yet. There's more animation to the robots in the Speccy game, compared to C64. Gives them a bit more character. Also the Millitoids take 3 shots, not 2. Ouch! An unpleasant surprise. πŸ˜‹

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Android 2 (C64) A shoot-em-up can become a whole different beast when you're roaming round claustrophobic maze corridors with evil droids around every corner. 😎

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Ha! I was pretty much saying the same thing on the 'other' social media site. hehe. I'm torn between which IK+ version to play though. Coz I like the extra bonus stage in the Amiga version, but I *really* don't like those headbands. πŸ€” There's a nice simplicity to the C64 version that I like.. 😎

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Indianapolis 500 was such a cool game. I played the heck out of it. πŸ˜„ ..Was always a bit torn which version to play: The PC version with super-fast frame rate and tinny sound, or the Amiga version with gorgeous sound but terrible frame rate. πŸ€” But either way, fun big crashes on replay.

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Bank Panic was always one I'd gravitate to when I was at an arcade. πŸ‘ Brilliant fun game. 😎

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Super Offroad (arcade) I don't know who thought to take 4x4 off-road racing and put it in a single-screen format much like Super Sprint. But whoever came up with that idea should be rewarded because "Ivan 'Iron Man' Stewart's Super Offroad", despite the crazy-long title is a barrel of fun. 😎

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Super Sprint (arcade) I think Super Sprint shows that you can bring back a classic old game and, really, you don't need to add much to it. Collecting the occasional power-up wrench.. I like the opening gates which can shorten your path.. Oh, and I *love* the chopper when you crash and blow-up. πŸ˜„

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Yeah, this was the first game Microprose made on the F-19, around a year before the F-117 Nighthawk was publicly acknowledged. So lots of educated guess-work on what its capabilities would be and what it would look like. (When the Amiga version came out, two years later, an F-117 option was added.)

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I don't exactly *need* another Atari-to-USB joystick adapter, but I saw these ones on iCode dot com for a good price and thought "why not?" 😊 I'm surprised at just how much I like the wee display that shows the directions and button-presses it sees. πŸ˜„ www.icode.com/product/icod...

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No problem. πŸ‘ If there's a mediocre game to be experienced on a niche platform, I'm all over it. πŸ˜‹ I did have a 128 back in the day but, apart a Word Processor and Ultima V, there was nothing to be found here that took advantage of it. So it's nice to find the C128 things that are out there now. πŸ˜„

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Pew pew pew! 😎

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Naughty Ones (Amiga) It's like a Bubble Bobble back-story, except they weren't turned into dinosaurs. 😊 The bouncy-balls as weapons mechanic is kinda fun, but you realise the electric shot power-up is so much more effective. But a fun single-screen platformer all the same.

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This seems to be the story of half the C64's back catalogue: A lot of fun, but too damned hard. πŸ˜‹ Some of them actually feel kinda reasonable with the emulator slowed down to 50% speed. haha.

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I liked having a little bit of the flashy-border loading at the beginning too. I mean, I always liked a bit of flashy-border loading. πŸ˜„ You can really get into a trance looking at that thing. πŸ˜΅β€πŸ’«

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Cool! I haven't seen a decent gravity game on the C64 since.. 1986? 😊

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Underwurlde is awesome fun. Then you fall five screens down and die. πŸ˜„

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And lets not forget the sequel. For me, it was the perfect follow-up: futuristic metalic landscape, single-shots become double-shots, add a homing missile, and sprinkle some wee call-back easter eggs throughout the game. I've always got a spare credit for Time Pilot '84 too. πŸ˜„

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Time Pilot (AKA Space Pilot) was always worth spending a credit on. 😊

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The end of the week. My brain is trying to work out what to have for dinner tonight.. πŸ˜‹

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Uridium (C64) You ever wonder how much longer some of those Uridium demo games would be if there was some kind of obstacle-sensing algorithm for that ship? πŸ˜‹

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Winter Games β€” Hot Dog (C64) Freestyle Skiing is the proper name for this event now. But Hot Dog sounds cool, so I won't take any issue with that. Besides, it's a really fun event. If you time it right you can fit in two moves in a single jump.. If you time it right. 😊

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