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poring-forge.bsky.social

poring-forge.bsky.social

@poring-forge

Making Slime Uprising, a tactical roguelite where you don’t attack — your slimes do. Demo out now.

7 videos

I gave a pink slime bodybuilder arms. Then I built a tiny pixel-art tool just to make him flex properly. This is either game development or a medical condition. #gamedev #indiedev #pixelart #godot

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I wanted one more slime animation. Naturally, I built a whole tool that cleans, slices, centers and exports generated prototype frames into usable sprite sheets. Completely normal solo dev behavior. #gamedev #godot #indiedev

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Hi! I’m making Slime Uprising, a dark-cute roguelite where your slimes fight for you. Slimes can permanently die. Corpses feed the swarm. Made in Godot. Demo: poringforge.itch.io/slime-uprising #gamedev #godot

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Future slime concept: Power Poring. A pink slime that found arms before finding emotional regulation. Role: berserker. Ability idea: punch hard enough to stun, then enter a 5-second bad-decision mode. Not in Demo 0.1 yet. Absolutely necessary. #pixelart #gamedev

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In Slime Uprising, corpses are a resource. Send a living slime to eat one: - wounded slime gets healed - healthy squad gets a duplicate - army grows if you survive long enough Very wholesome. Mostly. poringforge.itch.io/slime-uprising #roguelite #godot #gamedev

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In Slime Uprising, Kai can’t attack. No sword. No fireball. No panic button. If the slimes don’t protect him, the run falls apart. Demo: poringforge.itch.io/slime-uprising #gamedev #indiedev #godot

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I released the first public demo of Slime Uprising. It’s a tactical roguelite where Kai can’t attack — your slimes do the fighting, dying, tower-breaking, and corpse-eating. Free demo for Windows/macOS/Linux: poringforge.itch.io/slime-uprising #gamedev #indiedev #godot #pixelart

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